Grades 3-5 (WVI 2)
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[noun]
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anxious feeling worried, nervous, or afraid about something uncertain.
arena a stage, ring, or other enclosed area where shows or sports events are held.
bewitch to enchant or cast a spell over with magic or as if with magic.
blunder a silly or careless mistake.
blur to cause to run together or become confused.
dungeon a dark, damp, underground jail.
educate to provide knowledge, training, and guidance to.
manual a book of instructions.
merchant an owner of a shop.
numerous being in great number; many.
reason a cause or explanation for an action, opinion, or event.
rude showing poor manners; not polite.
souvenir something kept as a reminder of a place, event, or friendship; memento.
span the stretch or reach between two points.
strangle to kill by stopping the breathing of, usually by surrounding the neck with something; choke.