arcade |
a covered passageway that has shops or places to play video or other games along the sides. |
chronic |
tending to a certain behavior or illness over a long time or without stopping. |
cryptic |
difficult to understand; ambiguous or mysterious in meaning. |
doom |
an event or end that one cannot escape; fate; destiny. |
emotional |
having to do with the feelings, including how one feels about oneself in relation to others. |
humanitarian |
characterized by concern for improving the welfare of people. |
intervention |
the act of interfering so as to prevent something from happening |
literacy |
the state of being able to read or write. |
morality |
general beliefs concerning what is right or wrong. |
negotiate |
to bargain or come to an agreement with another person. |
passionate |
having or showing strong emotions. |
plush |
a type of cloth having long, soft, thick fibers. |
scorch |
to burn slightly. |
sibling |
a sister or a brother. |
withdrawal |
the state, act, or process of taking back, out, or away. |